Soul Calibur hitting Xbox LIVE this week

July 1st, 2008

Official press release below…

“SOULCALIBUR,” the critically acclaimed and highest rated console fighting game of all time, has reached the next generation! Sharpen your blades as you relive old grudges against classic adversaries. Prove your mettle against the world with a variety of Leaderboards spanning every character and mode, or challenge a friend in local-play Versus mode. All of your favorite fighters are back: Kilik, Ivy, Siegfried, Mitsurugi, Nightmare and many more! Play as one of the 19 characters on a mission to acquire the Soul Edge. “SOULCALIBUR” for Xbox LIVE Arcade is completely revamped with high definition graphics, HDTV support and challenging Achievements.

Developed by NAMCO BANDAI Games America Inc., “SOULCALIBUR” will be available worldwide for 800 Microsoft Points and is rated T for Teen by the ESRB.

Also this week on Xbox LIVE Arcade, energize your “Wits & Wagers” trivia experience with 280 new questions and fun facts, providing up to 10 additional hours of unique gameplay. The new questions are for local and select online games, and are used automatically for everyone on the same local console, or when everyone in an online game owns the same question packs. The new downloadable content will be available Wednesday, July 2 in the US, Canada and the UK for 320 Microsoft points.

For more details on “SOULCALIBUR” and “Wits and Wagers,” please visit http://www.xbox.com/en-US/games/livearcadexbox360.

Via Gamespress

Big Bang Mini screenshots

July 1st, 2008

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Via GamesPress

360 getting a dashboard makeover?

July 1st, 2008

An ‘inside source’ has told Kotaku that the 360 may be receiving a 3D Dashboard makeover later this year that will implement the functions of the rumored motion controller. It’s just a rumor for now, but I would be surprised if it isn’t true. The dashboard is a cluttered mess and severely needs a makeover. I guess we’ll find out in a couple of weeks at E3.

More details here

Dual-Shock 3 controller for $42

July 1st, 2008

Want Sony’s new PS3 Dual Shock controller but don’t have sixty bucks to shed? Then you’re luck because GoGamer.com is currently offering the controller for $42. That’s 25% off the original price. Make your purchase now while supplies last.

More details here

Australia sees 360 price cut

July 1st, 2008

Australia and New Zealand have both received a price cut in all versions of the Xbox 360 hardware. The 20 GB model has dropped to $399 whilst the Arcade version is now only $349, making it the cheapest next-gen system in the territory.

More here

Choose the Web of Shadows box art

July 1st, 2008

Activision wants you to choose the cover art that will be seen on the Spider-Man: Web of Shadows box art. The choice is between of the two below:

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Vote now!

New Sonic Chronicles screens

July 1st, 2008

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More screens here

Time Hollow Box Art

July 1st, 2008

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Review: WWE Night of Champions 2008

June 29th, 2008

Commentary: Jerry “The King” Lawler and Michael Cole (Raw). Tazz and Mike Adamle (ECW). Jim Ross and Mick Foley (Smackdown)

It’s the 2008 WWE Night of Champions. This pay per view is the only one of the year where every championship from Raw, Smackdown and ECW will be defended in every match.

Now since Monday night’s WWE Draft on Monday Night Raw some championships have changed shows. The ECW Championship is now on Raw, the United States Championship is now on ECW and the WWE Championship is now on Smackdown, even though the championships have changed shows all the title matches that have been made will happen.

Tonight’s matches are as fallows.

ECW Championship match. Triple threat rules.

Raw superstar and ECW champion Kane will be defending his championship against Smackdown’s Big Show and ECW’s Mark Henry. The winner of this match will bring the ECW Championship to their brand. It could be anybody’s since there is a Superstar from Raw, Smackdown and ECW in this match

World Heavyweight Championship match.

Smackdown’s World Heavywight Champion EDGE will be defending his championship against Raw draft pick Batista. If Batista wins this match he will bring the World Heavyweight Championship to Monday Night Raw, but how easy will that be? This past Friday night on Smackdown Batista had stolen the World Title from EDGE but was later then attacked by La Familia and EDGE to get the title back.

WWE Championship match.

WWE Champion and Smackdown draft pick Triple H will be defending his championship against Raw superstar and former WWE Champion John Cena. Triple H on Monday night was the final draft pick for Smackdown after EDGE has won two draft picks for the brand in a tri branded battle royal.

WWE United States Championship match.

WWE United States Champion and ECW draft pick Matt Hardy will be defending the US title against la familia member Chavo Guerrero.

WWE Tag Team Championship match.

WWE Tag Team Champions and former Tough Enough competetors John Morrison and The Miz will be defending their titles against the father and son team of Fit Finlay and Hornswoggle. Most people might think Hornswoggle might have a disadvantage due to his hight but he’s just as tough as anyone on the roster.

World Tag Team Championship match.

World Tag Team Champions Hardcore Holly and Cody Rhodes will be defending the World Tag Team Titles against Ted Debiasi Jr. and a mystery partner that Debiasi Jr has been saying he’s had over the past 3 weeks on Raw.

Due to major attacks to Shawn Michaels by Intercontinental Champion Chris Jericho there will not be an Intercontinental Championship match tonight.

WWE Womens Championship match.

WWE Womens Champion will be defending her championship against new comer diva Katie-lee Burchill. Katie-lee has been powing around with her brother Paul Burchill as they dominate the WWE and now Katie-lee wants gold around her waist.

Anything can happen tonight, new champions will be crowned and championships could change brands but which ones will? Only time will tell as the Night of Champions starts now.

Read the rest of this entry »

Review: Dragon Ball Z: Burst Limit (360)

June 29th, 2008

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Throughout the last few years, the Dragon Ball Z games have been on the decline despite their relatively good sales. The gameplay mechanics and core elements have been lackluster at best and fans were beginning to wonder if there was any hope left for games set in the Dragon Ball universe. I can say in all genuity that yes, there is hope, as Atari delivers what could potentially be the best Dragon Ball title yet: Dragon Ball Z: Burst Limit.

Gameplay 9.0

Dragon Ball Z: Burst Limit is fast paced, action-packed fighter featuring good and evil characters from the Dragon Ball Z universe such as Cell, Krillin, Goku, and Piccolo. The battles take place through a variety of familiar environments from the anime and don’t seclude you to fighting on just the ground like most other fighters. During combat, there are specific moves that can be performed that will send your opponent soaring upwards through the air where you can then follow, taking the battle to the sky. It’s a very interesting concept that prevents the combat growing old and boring.

The fighting mechanics are developed really well and keep combatants moving at lightning speed. You may at first find it to be a bit overwhelming, but after only a few matches and getting a good feel of the controls, you’ll be quite capable of keeping up to speed. The battle system is deep but simplistic, which is excellent for this game as it allows the combat to flow smoothly.

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To win a fight, you must deplete your opponents energy from the energy gage at the top of the screen. This is done, of course, by beating your opponent into submission. There are a variety of attacks such as Super Attacks, Ultimate Attacks, and Vanishing Attacks. With the use of Dragon Pieces, it’s even possible to call in a partner to temporarily aid you. What your partner does though, however, is completely dependent on the type of Drama Piece that is equipped before the battle begins.

There are several game modes available that help you to train in combat, learn the fighting mechanics, battle against a friend (local or Xbox LIVE) or the computer, and the most important of all, the Z Chronicles. Z Chronicles is a single player mode that allows you to relive some of the greatest moments in the Dragon Ball Z universe. Basically, you play as a specific character in a variety of different scenarios. Sometimes you will be the good guy and other times the bad. There is more than just the battles here as well. You are also treated to familiar cutscenes from the anime that feature the original voice actors, helping the experience significantly. The only disappointing factor about the Z Chronicles is the repeating of some cutscenes in different scenarios.

Graphics 9.5

Atari did an outstanding job of blending the anime of the series with the core gameplay, which is probably the most impressive feat. The visuals are surreal and immersive, allowing any who play to feel like they’re literally a part of the game and show itself. The environments are quite colorful which is something this generation of gaming has significantly lacked, so its refreshing to be able to see more than just ‘black and grey’ for a change. The cutscenes are remarkable and will please any hardcore Dragon Ball fan to the fullest.

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Sound 8.5

Musically, Burst Limit lacks in this area. While the intro song is quite good and faithful to those who enjoy listening in Japanese, the rest of the music in the game lacks variety and can grow old rather quickly. It would have been nice to hear more from the anime and less of the same. The rest of the sound is relatively good though. It’s certainly nice to hear the our favorite characters voiced by the original actors, even though the dialogue can be cheesy at times. And the punches, kicks, and screams are performed good as well.

Control 9.0

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The control system is both deep and simplistic, which is surprising for a game that relies on button mashing combos. Anyone who has ever played Mortal Kombat, Soul Calibur, or even Killer Instinct know that fighters that rely heavily on combos can seem very overwhelming. DBZ: BL manages to prevent this by making the combos easily rememberable. There is even an in-depth tutorial that makes learning how to combat simple and fun!

Replay Value 9.0

Sure, it’s a fighter. Generally fighters can grow tiresome and boring in no time, but in the rare occasion you come across one that can hold its ground for quite some time. Dragon Ball Z: Burst Limit is one of those ‘rare occasions’ and manages to grasp the genre in a positive manner that will keep you coming back for more and more. And with the inclusion of online play via Xbox LIVE, the replayability factor is upped significantly.

Overall 9.0 out of 10

Overall, Dragon Ball Z: Burst Limit is an excellent fighter and the best Dragon Ball to be released in years. If Atari can keep up the pace and continue to push out DBZ games of this caliber, then the overall impression of the series as video games will continue to increase. Even if you’re not a fan of the anime, this is a game that I highly recommend nonetheless. Who knows? Perhaps it’ll even inspire you to watch the show sometime! With it’s lightning fast gameplay, astounding visuals, and great (but cheesy) dialogue, it could potentially preoccupy you for years to come.